Repair/Shipyard
Repair Sign – The first line should say
Repair:
The second line specifies a string that can be used to uniquely identify the repair state so a single user can have multiple craft repair states saved. Repair states are per-user, so the same user that saves the state will also have to be the one to repair it.
How to save a repair state
(Do this before the ship is damaged)
Add a sign and in the first line write
Repair:
and in the second line under that write the name of the repair state so Movecraft can identify itUse a stick and left-click the repair sign twice while piloting the craft. After this, you should receive a message saying:
State saved
Once you wish to repair right click the repair sign and it should give you a list of needed materials
Fill up chests on your ship with the needed materials and the repair process will begin
The chests must not be double chests to be pulled from during the repair process
The train craft is not allowed to use repair, you will have to repair it manually. Larger repairs and shipyard printing take a long time, so make sure with any staff online that a restart won't occur beforehand to ensure your repair isn't stopped before it is finished.
Shipyards
The Shipyard is a technical craft used for automatically building (printing) structures. They are immovable crafts that can contain all blocks that are used in other crafts.
Steps
Piloting your structure as a Shipyard.
Saving a repair state of the Shipyard
Using this repair state you can replicate the structure somewhere else or move the craft and then replicate the craft in the same location.
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